Friday, March 11, 2011

Mitoza Game

Mitoza, a free game offered by games.com, is perhaps the most disturbing game one can find while browsing not only the site, but perhaps the entirety of the Internet. Its strangeness, mixed with a great amount of replay value, is unbelievably addictive. This addictiveness is primarily driven by a sheer, morbid curiosity that is completely unquenchable until the player has traveled every weird path the game offers.


The game features a point-and-click interface. Every decision is a fork in the road, and many of these decisions lead players back to square one. The game has no definitive objective, unless it’s simply to witness every bizarre scene available. Every decision seems to drastically alter the outcome, and every decision is one or the other.

The seed

In the beginning, a lone seed (or whatever it is) sits in the game-play area. The first decision to be made is whether to implement the flower pot in which to sow the seed, or a bird to come and eat it. While this decision is entirely up to the player, they needn’t worry. They can pretty much count on coming to this stage again.

The flower pot

If a player chooses the flower pot, the next dilemma will be whether to implement the watering can or a bottle of some unknown substance. If the watering can is used, a relatively normal-looking flower will develop. If, however, this unknown fertilizer is used, a sort of carnivorous plant, closely resembling a Venus Fly-trap will sprout. The choice is really inconsequential, since eventually the seed will return and the player simply won’t be able to help but have another go.

The bird

Players who choose not to plant the seed and choose the path of the bird are presented with another choice, the big egg or the small one. When the big egg is chosen, some of the more morbid scenes await. There is no sense in giving away every scenario in the game, since this is where the fun lies and holds every bit of the game’s allure.

Once started, players immerse themselves in a strange and morbid world. Whatever decision they make, an eerie result is inevitable. They don’t know why, but they know they can’t resist giving it another go. This is solid proof that not every new game needs an objective in order to be captivating. Anyone with a strong stomach and a dark side will gain a good deal of entertainment from Mitoza.

No comments: